Carys Gooi
mochi madness

Mochi Madness is a 2-player game where you and a friend play as toothpick-wielding mochi competing to be the first to build your dango stick! Poke and throw about various desserts and your competitor as quick paced gameplay takes place on three unique stages.
Download here for PC / Mac! (Controller support included)
Roles:
co-creator, designer, 3D artist, 2D artist
Duration:
3 months (in progress)
2020
No. of people:
2
My contributions:
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Worked with co-designer André Pascual to come up with core game idea and level designs
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Made all the 3D models used in the game
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Illustrated all 2D art and created UI art used in diagrams
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Helped in implementing mechanics in the engine editor and with code
Software used: Unity, Maya, Photoshop CC, Procreate



Paper sketch to prototype to alpha version of the first stage.
Go down gummies and up ladders in a snakes-and-ladders-inspired second stage, but watch out for the falling ichigo!
Testing the rotating lighting of the moon mechanic for our third stage.



An example of UI and 2D art I did for this game. I created all UI assets in Photoshop CC and while illustrating in Procreate.
A few of the models I made for the game. I made all the models entirely in Maya and textured with Photoshop CC.
An example of UI and 2D art I did for this game. I created all UI assets in Photoshop CC while illustrating in Procreate.